![Github Copilot, game developers friend?](https://yaka.studio/assets/images/illustrations/chabot-conversation.jpg)
Github Copilot, game developers friend?
If you are a game developer or a game producer, you might have heard of Github Copilot, a new AI-powered...
![How to benefits from the Unity new Input System](https://yaka.studio/assets/images/illustrations/cross-platform.jpeg)
How to benefits from the Unity new Input System
If you are a Unity developer, you might have heard of the new Input System that was introduced in Unity...
![Understanding the MetaVerse](https://yaka.studio/assets/images/illustrations/strategy.jpeg)
Understanding the MetaVerse
Everyone already heard about Metaverse… but where seat challenges?
![Direct Line API 3.0](https://yaka.studio/assets/images/illustrations/chatbot.jpeg)
Direct Line API 3.0
You can enable communication between your bot and Unity by using the Direct Line API. I will explain how to...
![How to integrate BOT in Unity](https://yaka.studio/assets/images/illustrations/dev-testing.jpeg)
How to integrate BOT in Unity
In this post, we’ll integrate a conversational bot development framework into Unity. We’ll first create the chat interface and then...
![The Chat Bot purpose](https://yaka.studio/assets/images/illustrations/brainstorming.jpeg)
The Chat Bot purpose
About BOT A bot is an application with a conversational interface. While there are many ways you can implement a...
![Export your Data from PlayFab to Azure](https://yaka.studio/assets/images/illustrations/data-management.jpeg)
Export your Data from PlayFab to Azure
Event Export is the primary mechanism for exporting data from your Insights data cluster without querying. Event Export can be...
![Manage Data from PlayFab in Azure](https://yaka.studio/assets/images/illustrations/data-visualization.jpeg)
Manage Data from PlayFab in Azure
In Game Industry, like in many others, data engineers must solve complex data problems to provide business value through data....
![LoginWithCustomID in Unity](https://yaka.studio/assets/images/illustrations/cross-platform.jpeg)
LoginWithCustomID in Unity
Get started with the PlayFab Client library for Unity on Authentication mechanism discovery.
![How to install PlayFab into Unity](https://yaka.studio/assets/images/illustrations/cross-platform.jpeg)
How to install PlayFab into Unity
This quickstart helps you deploy PlayFab SDK before doing any API call in the Unity engine. Before continuing, make sure...
![Player Authentication mechanisms in PlayFab](https://yaka.studio/assets/images/illustrations/security-analysis.jpeg)
Player Authentication mechanisms in PlayFab
As many players are scared about their privacy and may abandon a game that asks for an e-mail or identifiable...
![LoginWithCustomID in C# Console](https://yaka.studio/assets/images/illustrations/identity.jpeg)
LoginWithCustomID in C# Console
Get started with the PlayFab Client library for C# on the LoginWithCustomID authentication mechanism.
![How to deploy Unity with Intune](https://yaka.studio/assets/images/illustrations/automation.jpeg)
How to deploy Unity with Intune
Learn how to deploy with Intune one the most widely used engines to develop Games and AR/VR applications. Microsoft Intune...
![How to install Unity on Windows](https://yaka.studio/assets/images/illustrations/learning.jpeg)
How to install Unity on Windows
Learn how to install one the most widely used engines to develop Games and AR/VR applications. Unity can be used...